places to publish?

March 10th, 2010 by hsmith | 0

I’ve noticed recently that there seem to be very few journals/magazines in which  there are opportunities to publish new media work, a lot of the good ones have folded or changed direction, and many people seem to publish mainly on their own websites. Universities, however, generally prefer you to publish the work in journals (preferably refereed) and don’t look upon displaying a work on a website as publication.  Does anyone have any good suggestions for publication besides the Iowa Review Web, (and my own journal soundsRite!)?  And why do you think there are such limited places now to publish?

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Cibertextualidades#03 (2009) – Knowledge and Hypermedia

March 8th, 2010 by telepoesis | 0
Cibertextualidades 3

Cibertextualidades 3

The third issue of the academic journal Cibertextualidades has just been published by Fernando Pessoa University Editions, with essays on cyberliterature, digital culture and new media.

The organizers, Rui Torres and Sergio Bairon, have chosen to discuss the relation between Knowledge and Hypermedia, proposing a reflection about the conditions of knowledge production within digital media platforms. The articles selected for publication articulate different theoretical positions, negotiating the implementation of models of hypermedia reading in different contexts. Amid this diversity, it is possible to identify an interaction between human/social sciences and communication/information technologies which transform the way we perceive and produce literature, communication, and culture. There is also a common concern with methodologies for the use of hypermedia as a tool for the creation and the communication of science. In this sense, relevant academic hypermedia productions which question the modes of representation of both analytic and reflective thinking are reviewed and analysed.

This issue discusses typologies and taxonomies for the understanding of cybertextualities.

The articles, fully available on the UFP’s Digital Library, are all written in Portuguese, but I will provide here a translation of the titles:

  • Production of knowledge in digital media, Rui Torres & Sérgio Bairon
  • From verb to pixel: Interfaces of the poetic in hypermedia, by Débora Cristina Santos e Silva
  • Flash script POEX: The digital recoding of the experimental poem, by Manuel Portela
  • Is there a new ‘Cordel’? Imaginary, tradition and cyberculture, by Maria Alice Amorim
  • Educating for hypermedia reading: Methodological challenges, by Fabiano Correa da Silva
  • The zoon tecnologi.com: Emerging entity of the information neocyberestructure, by David Parra Valcarce
  • The im@ge thinks: Quantic aspects of the cybernetic image, by Luis Carlos Petry
  • The digital medium and media production, by Lawrence Shum
  • Analysis of hypermedia language productions, by Arlete dos Santos Petry
  • TECNOMPB: Conceptual taxonomy for a technocentric approach to cultural forms, by Sergio Basbaum, Ilana Seltzer, Lucas Meneguette & Lucca Vicente
  • A meaningless encyclopedic-poetic attack in cyberspace, by Fabio Oliveira Nunes & Edgar Franco
  • Randomness and the creation of new reticular structures, by Fabrizio Augusto Poltronieri
  • «Page»: The reconfiguration of communication design in digital culture, by Sofia Gonçalves
  • What’s common between thesauri and ontologies, by Rodrigo de Sales & Lígia Café

Paper versions can be bought at Ed. UFP website.

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abcdefghijklmnopqrstuvwxyz for iPhone and iPod touch

March 4th, 2010 by Joerg Piringer | 0
YouTube Preview Image

Create and control tiny sound-creatures in the shape of letters that react to gravity or each other and generate rhythms and soundscapes.

http://joerg.piringer.net/abcdefg

abcdefghijklmnopqrstuvwxyz is a sound toy, a performance tool and an art work in its own right. You can play with the letter-creatures and watch and listen how they interact with each other or use them to produce soundscapes like you would with an electronic musical instrument. abcdefghijklmnopqrstuvwxyz blends art, biology, fun and physics to create a unique, dynamic and interactive sound ecology.

This app is the result of my ongoing research of vocal sounds and their relation to dynamic typography in the form of performance, video and software art.

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Digital Duende: Reading the Rasp in E-Poetry by Amanda G. Michaels

March 4th, 2010 by Jim Andrews | 1 comment

I feel this is quite a good article on digital poetry: “Digital Duende: Reading the Rasp in E-Poetry” by Amanda G. Michaels. She explains Lorca’s use of the term duende, concerning art, in his lecture “Play and Theory of the Duende“.  And moves on to look at work by Ken Goldsmith, Craig Dworkin, Simon Biggs, Mez, Alan Sondheim, and myself in relation to duende. And she discusses critical writing by Chris Funkhouser, Nathaniel Mackey, Michael Davidson, and Landow.

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The Living Newspapers @ Museum of Contemporary Art Chicago

March 1st, 2010 by Judd Morrissey | 1 comment

The Living Newspapers
Museum of Contemporary Art Chicago
Hide and Seek exhibition
February 16 – March 12 & June 1 – 25

Mark Jeffery and Judd Morrissey
wings by Claire Ashley

The Living Newspapers is a live installation consisting of pairs of ‘museum visitors’ seemingly engaged in pedestrian conversation. These conversations are actually comprised of real-time data harvested from the social networking environment, Twitter. The performers in The Living Newspapers act as subtle embodiments of the collective voice of social discourse.

The Living Newspapers takes place each Tuesday-Sunday from 11:00 – 1:30pm and again from 2:30 – 5:00pm with pairs of performers in rotating shifts. The project is revealed as a performance twice daily, in the middle of each shift, when the performers transform into two winged figures. The image constructed is based on The Winged Figures of the Republic, a New Deal era sculpture permanently installed at the Hoover Dam.

The Living Newspaper was a genre of socially engaged theater funded by the federal government in the 1930’s. The plays were constructed from factual information on culturally pertinent topics (such as the syphilis epidemic or the economic plight of farmers) and were were often designed to educate or mobilize their audiences. This contemporary re-imagining of the form is driven by a computer program that constructs dynamic dialogue from cultural chatter. The texts, gleaned by thematic searches or geographical proximity, are received by the performers through discretely worn earphones connected to a networked mobile device.

The piece is performed by: Holly Abney, David Alcalde, Sarah Archer, Joseph Belknap, Sarah Belknap, Doro Boehme, Maggie Cappelletti, Chris Cuellar, Chelsea Culp, Carla Duarte, Karen Faith, Elizabeth Furani, Alexine Haynes, Joshua Kent, David Kodeski, Tet Keong Lee, André Carlos Lenox, Evan Lenox, Gwenn-Aël Lynn, Abina Manning, Lauren McCarthy, Remington Messinger, Jennifer Mills, Jenna Rieker, L. Ruby Sage, Edmund Sandoval, Ali Scott, Colin Self, Molly Shea, James Smith, Edward Thomas-Herrera, Carolina Wheat

Hide and Seek is curated by Tricia Van Eck.

Mark Jeffery and Judd Morrissey will discuss this work as part of Art as Event, a panel talk at the MCA Theater on March 13, 2010.

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“Geração sobre a fala” / “My Generation about Talking”

February 13th, 2010 by Nick Montfort | 3 comments

“Geração sobre a fala” (“My Generation about Talking,” Nick Montfort) Tradução para o português, Cicero Inacio da Silva.

“My Generation about Talking,” a text generator which I first presented at the Software Studies Workshop on May 21, 2008, is now available in Portuguese translation, thanks to Cicero Inacio da Silva. It was made for use in a presentation, but the program is set up to allow a user to play the entire presentation or to access any of the fifteen individual voices, each of which affirms repeatedly in some way.

The program is in Python and will run from the command line in OS X and on many Linux systems. It will run on Windows after Python for Windows has been installed.

For instance, to run the English version of this program on OS X:

  1. Download yes_voices.py to the desktop; if you download it to another location, move the file to the desktop.
  2. Start the Terminal application and open a terminal window. An easy way to do this: Click on the Spotlight magnifying glass in the upper left, type “terminal”, and select the Terminal application. A window will open.
  3. In the terminal window, type “cd Desktop” and press return to change directories to the desktop.
  4. Type “python yes_voices.py” and press return.
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New work: Underbelly

February 11th, 2010 by Christine Wilks | 15 comments

Underbelly screenshot

Underbelly screenshot

Underbelly is my latest playable media fiction, created in Flash. It’s about a woman sculptor, carving on the site of a former colliery in the north of England. As she carves, she is disturbed by a medley of voices, along with her ticking biological clock, and the player/reader is plunged into an underworld of the artist’s repressed fears and desires mashed up with the disregarded histories of the 19th Century women who once worked underground mining coal.

Earlier this week, I performed Underbelly at the Transliteracy Conference at DMU, Leicester, UK, so I thought it was high time I went public with the piece online. It’s a ‘beta version’ at present and I’m hoping to get some user feedback to help me swat any bugs (of which there’s a swarm, I’m sure) and iron out any usability issues. When you’re working alone outside any institution or formal group, it’s hard to get this kind of feedback prior to publishing, so any comments from netpoetic readers would be most welcome!

It’s been a struggle to get Underbelly into shape, partly because I was teaching myself ActionScript 3.0 as I was developing the piece. Currently, it relies heavily on AS frame-scripts because that’s what I was most comfortable with when I started work on it about 18 months ago. I suspect I have a lot of garbage collection issues, which is hardly surprising, the amount of messy code I brushed under the carpet! Initially, I attempted a more object oriented approach but, although I knew it would be cleaner, I found that it was simply beyond me at the time.

Since then, very recently, I’ve been learning how to code games in AS3 which has been a real eye-opener. It’s helped me recognise a much better process and workflow for developing playable media fiction in future. In retrospect, I realise I approached the making of Underbelly in a completely topsy-turvy way. For example, I didn’t arrive at a user interface design until very late in the process. In future I’ll design and thoroughly test the structure, storytelling procedures and UI elements in a wireframe prototype before going any further.

I’d be interested to hear what kinds of development models other artists who do their own programming use. What comes first, the chicken or the egg? Perhaps it’s different for each project?

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Millie Niss

February 7th, 2010 by Jim Andrews | 3 comments

Many of the contributors to and readers of netpoetic knew Millie Niss and her work. Millie passed away November 29, 2009 at the age of 36, as has been noted here previously.

Martha Deed, Millie’s mother, has put together 111 photos of Millie from birth till shortly before her death. I’ve put those photos and Martha’s notes about the photos on vispo.com, along with a piece of writing I did about Millie.

Millie and I shared a common background in literature, mathematics, and computer science. And participated together in the Webartery list, in its early days. And we shared a passion for creating web-based works synthetic of arts, media, and technology. We could talk together about these things at length. I shall miss her.

Many thanks to Martha for allowing me and you access to these photos which are dear to her. I found them very moving and learned much about my friend’s life that I did not know, previously. Thanks also to Martha for her generous correspondence with me, in a difficult time for her, throughout the process of our doing this project. I quote one of Martha’s emails in its entirety in the writing I did; it is very illuminating concerning several issues relevant to the photos and provides us with some knowledge of the health problems Millie experienced throughout her life.

‘For Millie Niss’ also contains many links to Millie’s work, writings about her, and to Martha’s work. They worked together as a creative team sometimes known as M & M. Martha is continuing her own work and is also working on various projects involving Millie’s writings and web art. Martha is continuing in her creativity, which one can’t help but know Millie would have wished for her very much. She is continuing the Sporkworld blog she and Millie did together, for instance.

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An interview with Jason Nelson

February 7th, 2010 by heliopod | 0

Simply thought I would share a recent interview with me in an art and design blog.

Not sure if my thoughts illuminate or muddy the digital poetry waters, but I would be ever interested in your thoughts all the same.  Oh and please do leave a comment on their site, just to let them know that covering our realm is important.

http://joshspear.com/item/spear-talks-jason-nelson/

cheers, Jason

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On Mechanisms

February 4th, 2010 by Eliza Deac | 5 comments

Matt K's Lovely Book

It’s been a while since Matthew Kirschenbaum’s book (Mechanisms: New Media and the Forensic Imagination, MIT Press, 2008) appeared and different responses have been generated meantime. I’ve finished reading it recently with the kind of feeling one has when (s)he finds a confirmation of something that up to that point presented itself only, more or less, as an intuition. In other words, something ‘often thought but never so well expressed’. Therefore, I felt compelled to write a line or two about it, if only to underline a few points it makes which seem to me extremely well demonstrated.
I do not wish to dwell too much on the presentation of the concepts proposed here, but I prefer to situate this research, in its own terms, in reference to what has been accomplished so far in matters of theoretical perspectives on digital literature. (more…)

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Slideshows, apps, and OOP

February 2nd, 2010 by Jim Andrews | 0

From 'Klee Flowers'

I’ve been working on a new Javascript app to display images on the net. If you’ve seen any of the previous dbCinema slideshows, you may recall they didn’t have fade in/out of the images. I was finally motivated to make that sort of app. The motivation was not for the dbCinema images, but for some others which aren’t up yet, which I’ll show you when that project is finished.

However, I have developed the app with the dbCinema images. All of the dbCinema slideshows at http://vispo.com/dbcinema now have that feature. Fade in/out enhances the experience of these images because there is often continuity between the images, and the fading in of one over another reveals the nature of the continuity in a way that both shows how the thing is growing/changing and contributes to the ‘cinema’ of dbCinema.

It also provides ‘action’ while the app is busy downloading the next image, which is a consideration in streaming net art. Usually the images are 1280×1024 in size and vary from around 75kb to about 400kb in file size, so the downloading of the images is usually not instantaneous.

There are lots of slideshow apps on the net. Why not use one of those? Well, the ones I saw were usually suitable for smaller images. I wanted this to take up the entire screen for an art experience, not a showing of photos. I also wanted to have categories of links that usually weren’t available with the ones on the net. And I wanted the interface simple and integrated into the viewing area, rather than having one area for the graphics and one for the controls, so the full screen could be used to show the graphics. But, also, I’ve been kind of interested in the architecture of a slideshow app. More on that a bit later.

(more…)

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The Archive or the Trace: Cultural Permanence and the Fugitive Text

January 31st, 2010 by Mark Sample | 1 comment

[I posted this manifesto on ephemerality on my own blog, but since electronic literature can form part of the solution I'm looking for, I'm cross-posting my thoughts here.]

We in the humanities are in love with the archive.

My friends already know that I am obsessed with archiving otherwise ephemeral social media. I’ve got multiple redundant systems for preserving my Twitter activity. I rely on the Firefox plugins Scrapbook and Zotero to capture any online document that poses even the slightest flight risk. I routinely backup emails that date back to 1996. Even my recent grumbles about the Modern Language Association’s new citation guidelines were born of an almost frantic need to preserve our digital cultural heritage.

I don’t think I am alone in this will to archive, what Jacques Derrida called archive fever. Derrida spoke about the “compulsive, repetitive, and nostalgic desire for the archive” way back in 1994, long before the question of digital impermanence became an issue for historians and librarians. And the issue is more pressing than ever.

Consider the case of a Hari Kunzru short story that Paul Benzon described in an MLA presentation last month. As Julie Meloni recently recounted, Kunzru had published “A Story Full of Fail” online. Then, deciding instead to find a print home for his piece, Kunzru removed the story from the web. Julie notes that there’s no Wayback Machine version of it, nor is the document in a Google cache. The story has disappeared from the digital world. It’s gone.

Yet I imagine some Kunzru fans are clamoring for the story, and might actually be upset that the rightful copyright holder (i.e. Kunzru) has removed it from their easy digital grasp. The web has trained us to want everything and to want it now. We have been conditioned to expect that if we can’t possess the legitimate object itself, we’ll be able to torrent it, download it, or stream it through any number of digital channels.

We are archivists, all of us.

But must everything be permanent?

Must we insist that every cultural object be subjected to the archive?

What about the fine art of disappearance? Whether for aesthetic reasons, marketing tactics, or sheer perversity, there’s a long history of producing cultural artifacts that consume themselves, fade into ruin, or simply disappear. It might be a limited issue LP, the short run of a Fiestaware color, or a collectible Cabbage Patch kid. And these are just examples from mass culture.

In the literary world perhaps the most well-known example is William Gibson’s Agrippa (A Book of the Dead), a 300-line poem published on a 3.5? floppy in 1992 that was supposed to erase itself after one use. Of course, as  Matthew Kirschenbaum has masterfully demonstrated, Gibson’s attempt at textual disintegration failed for a number of reasons. (Indeed, Matt’s research has convinced me that Kunzru’s story hasn’t entirely disappeared from the digital world either. It’s somewhere, on some backup tape or hard drive or series of screen shots, and it would take only a few clicks for it to escape back into everyday circulation).

I have written before about the fugitive as the dominant symbolic figure of the 21st century, precisely because fugitivity is nearly impossible anymore. The same is now true of texts. Fugitive texts, or rather, the fantasy of fugitive texts, will become a dominant trope in literature, film, art, and videogames, precisely because every text is archived permanently some place, and usually, in many places.

We already see fantasies of fugitive texts everywhere, both high and low: House of Leaves, The Raw Shark Texts, Cathy’s Book, The Da Vinci Code, and so on. But what we need are not just stories about fugitive texts. We need actual texts that are actual fugitives, fading away before our eyes, slipping away in the dark, texts we apprehend only in glimpses and glances. Texts that remind us what it means to disappear completely forever.

The fugitive text stands in defiant opposition to the archive. The fugitive text exists only as (forgive me as I invoke Derrida once more) a trace, a lingering presence that confirms the absence of a presence. I am reminded of the novelist Bill Gray’s lumbering manuscript in DeLillo’s Mao II. Perpetually under revision, an object sought after by his editor and readers alike, Gray’s unfinished novel is a fugitive text.

Mao II is an extended meditation on textual availability and figurative and literal disappearance, but it’s in DeLillo’s handwritten notes for the novel — found ironically enough in the Don DeLillo Papers archive at the University of Texas at Austin — that DeLillo most succinctly expresses what’s at stake:

Reclusive Writer: In the world of glut + bloat, the withheld work of art becomes the only meaningful object. (Spiral Notebook, Don DeLillo Papers, Box 38, Folder 1)

Bill Gray’s ultimate fate suggests that DeLillo himself questions Gray’s strategy of withdrawal and withholding. Yet, DeLillo nonetheless sees value in a work of art that challenges the always-available logic of the marketplace — and of that place where cultural objects go, if not to die, then at least to exist on a kind of extended cultural life support, the archive.

Years ago Bruce Sterling began the  Dead Media Project, and I now propose a similar effort, the Fugitive Text Collective. Unlike the Dead Media Project, however, we don’t seek to capture fleeting texts before they disappear. This is not a project of preservation. There shall be no archives allowed. The collective are observers, nothing more, logging sightings of impermanent texts. We record the metadata but not the data. We celebrate the trace, and bid farewell to texts that by accident or design fade, decay, or simply cease to be.

Let the archive be loved. But fugitive texts will become legend.

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Dr Hairy in: Phoning the London Hospital

January 29th, 2010 by picot | 0

Dr Hairy image

In “ordinary life” I work as an administrator in the NHS, and in collaboration with my friends

Julian Le Saux and David Hindmarsh I have recently started to put together a series of 10-

minute puppet-videos chronicling the misadventures and frustrations of an ordinary (but rather

hirsute) General Practitioner called Dr Hairy.

The first of these is called “Phoning the London Hospital”, and it’s now online. You can see

it on You Tube at http://www.youtube.com/watch?v=0nsGFtIgiow , or on DVblog at

http://www.dvblog.org/movies/01_2010/londonhospital.mov , or on my own site at

http://www.edwardpicot.com/drhairy/londonhospital.mov . File-size is 48.9MB.

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Suicide in an Airplane (1919)

January 29th, 2010 by bstefans | 1 comment

An algorithmic poem/painting by Brian Kim Stefans
Music by Leo Ornstein
Played by Marc Andre Hamellin
Text derived from the New York Times

Download (recommended):

Mac | Windows

Depending on your OS, please click the application “Suicide on an Airplane 1919″ to start. The piece should run for three and a half minutes.

This piece is best viewed on a monitor with a 16:10 aspect ratio. If your monitor does not have this aspect ratio, then it is not advised that you go to full screen mode. Adjust the viewing window accordingly to approximate this ratio.

Browser version:
http://www.arras.net/scriptor/suicide_in_an_airplane_1919/

I recommend the downloaded version only because I haven’t debugged this on a lot of different computers, and so have no idea how the different browser versions look.

Screen Captures:
Scriptor 2.JPG

Scriptor 2.JPG

Scriptor 2.JPG

(more…)

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Sarah Jacobs, Deciphering Human Chromosome 16: We Report Here

January 22nd, 2010 by bstefans | 1 comment

This is a really beautiful–both to read and see–but simple project that I came across recently. Certainly an example of how people working in an “art” or “book” context — this was published by Information as Material in the UK — crosses over with the interests of electronic literature people.

Playing with this PDF kind of has the feel of being like a hand-cranked Young-Hae Chang piece. You can put on some jazz and pace your use of the down button for the full effect. It also has the feel of some of those obsessive David Daniels PDFs from the Gates of Paradise.

The image on this post is for the 552 page “index” to the hundreds of links that appear in the PDF.

Here’s the info from the website (which has the download link):

http://www.informationasmaterial.com/Work/Jacobs.htm

Deciphering Human Chromosome 16 bookworks use text in a visual way to document the ethical, economic, political and philosophical polemics associated with mapping the human genome.

We Report Here is an ebook which contains links to over 250 websites collected in the months following publication in the journal Nature of “The sequence and analysis of duplication-rich human chromosome 16″( Vol. 432. December 2004). Its contents change over time as the websites change, migrate or disappear.

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