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CFP: Meaning-Making and Procedural Rhetoric in Casual, Art, and Indie Games (MLA 2011)

January 6th, 2010 by Mark Sample | Filed under -NP-Announcements/News, Mark Sample

Meaning-Making and Procedural Rhetoric in Casual, Art, and Indie Games (MLA 2011, Los Angeles)

This special session at the Modern Language Association’s 2011 conference aims to explore the cultural meaning of critically dismissed casual games, art games, and indie games. The format will be a Pecha Kucha style roundtable, with each presentation limited to 20 slides at 20 seconds per slide (6:40 total). The bulk of the session time will be reserved for discussion.

Send an abstract to Mark Sample (msample1@gmu.edu) by 15 March 2010.

Meaning-Making and Procedural Rhetoric in Casual, Art, and Indie Games
Submission requirements: Abstracts
Deadline for submissions: 15 Mar. 2010
Description: Explores the cultural meaning of critically dismissed casual games, art games, and indie games. The format is a Pecha Kucha style roundtable.
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