[I posted this manifesto on ephemerality on my own blog, but since electronic literature can form part of the solution I'm looking for, I'm cross-posting my thoughts here.]
We in the humanities are in love with the archive.
My friends already know that I am obsessed with archiving otherwise ephemeral social media. I’ve got multiple redundant systems [...]
Meaning-Making and Procedural Rhetoric in Casual, Art, and Indie Games (MLA 2011, Los Angeles)
This special session at the Modern Language Association’s 2011 conference aims to explore the cultural meaning of critically dismissed casual games, art games, and indie games. The format will be a Pecha Kucha style roundtable, with each presentation limited to 20 slides [...]
A few of my English department colleagues and myself are preparing to propose a new Electronic Literature course, to replace a more vaguely named “Textual Media” class in the university course catalog. Here is an incredibly first draft version of the course description, building in part on language from the Electronic Literature Organization’s own description [...]
Hi, I’m Mark Sample, and I’m not a digital poet, but I play one in the classroom. Unlike many of netpoetic’s contributors, I am less a writer and practitioner of digital literature than a student of it. And by student, I mean teacher. I’m thrilled to be a contributor to netpoetic.com in this capacity, as [...]